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List of Supernatural Powers and Abilities
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Guide To Creating Aliens
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MY CURRENT WORK IN PROGRESS (Check it out, it’s pretty cool. At least I think it is.)
Instead of whispered, consider:
murmured
mumbled
muttered
breathed
sighed
hissed
mouthed
uttered
intoned
susurrated
purred
said in an undertone
gasped
hinted
said low
said into someone’s ear
said softly
said under one’s breath
said in hushed tones
insinuated
Got these from Pinterest, idk how to credit but these are not mine.
Tw for mentions of bigotry and discrimination, obvi
Look Up Common Stereotypes For Your Characters
Seriously, this is the best thing you can do in order to incorperate these stereotypes into a full-formed identity. I'm not saying that you can't write a "sassy black girl" or a "happy disabled person".
It's just that if you have any hope of writing these stereotypes into actual 3-dimensional characters, you need to know what you are working with. Look up "Common {Minority} Stereotypes" or "{Minority} Myths"
It's genuinely not that hard to see whether or not your character is a stereotype! Send an ask to @cripplecharacters if you are having trouble with your disablity representation.
Send a submittion to the thousands of Tumblr accounts whose entire schtick is giving you advice!
Let me tell you:
If you go into writing a minority character the way you do with all your characters aka fantasizing and just going straight for it, there is a chance you might undercut your story with bigotry!
Because everyone has bias. That's not a moral failing on your part but it is something you need to consciously fight against in order to write characters who can stand on their own and not be supported by internalized bigotry.
Which leads me to my second and last question.
2. Why Is Your Character Like This?
Investigate why you made the decisions you have made. To help with that, here is a little questionaire!
When I imagine a cruel person what assumptions do I make about their appearance and psyche?
Based on my previous characters, do I have a tendency to lean into a particular archetype when writing my minority characters?
Is there any narrative reason such as plot, themes, and other important devices that would justify my character's personality?
Why did I decide this character would be this particular minority?
How do I view this character in terms of their minority status? Is it condescending? Is it hateful?
What associations do I naturally have between a minority status and social status, personality, and importance?
Would I have treated and viewed this character the same way if their minority status was completely washed away?
Are my minority characters generally relegated to the side lines and only exist to help non-minority characters in their lives?
Is the level of detail, psychological complexity, story, likeability, relatability, and compellingness of minority characters on the same level as non-minority characters?
Do my stories contain symbolism which portrays cruel bigotry-motivated practices as positive or useful?
Do my stories sympathize with bigotry-infused individuals while not extending that sympathy to those who are oppressed by that bigotry?
Have I ever critically looked at my writing and what it says about my worldview on others?
If you are now considering that you have biased belief systems, that's good! Again, it's much better to be aware and fixing your problems instead of not being aware of them.
I hope my little questionaire made you think about your writing in a new way! ;)
Feel free to add your own important "check yourself" questions!
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Part 5
Part 1
Gasp! Oh no. Dare come yet more writing advice burning adverbs at the stake? Vindictively, gleefully, manically dancing in the ashes?
No.
This is not about whether or not you should use them, but their frequency and obvious places to replace them. Most bad adverbs are the common ones that could be replaced by verbs we all know.
“She ran quickly” // “She sprinted”
“He said angrily” // “He snapped” “He chided” “He chastised”
vs.
“He ate voraciously”
“She swayed solemnly”
“She laughed sadly”
Bonus if you can add in some alliteration like ‘swayed solemnly’
If you can come up with an obvious verb to replace your verb + adverb combo, do so. If it would take more words or the closest applicable verb doesn’t hit the same vibe, then leave it. Adverbs should enhance the verb, not be redundant. Verbs shouldn’t be pretentious just to avoid them.
“She smiled happily” — most smiles are happy. Happily is redundant.
“He ran quickly” —a run is, by nature, quick
vs.
“She smiled sourly”
“He ran erratically”
Also!
The adverb need not always be after the verb.
“C accepted gladly” // “C gladly accepted”
But also
“Glad, C accepted”
“A shook their head resolutely” // “Resolute, A shook their head”
“The child skipped excitedly away.” // “Excited, the child skipped away.” // “The child skipped away, excited.”
English is flexible like that.
Which is what I mean with managing your adverb frequency. As most end in the -ly, too many in succession, on top of the repeat syntax of Subject - Verb - Adverb looks boring and dull (and so does beginning every sentence with the subject). It helps with your cadence and flow if you don’t have entire paragraphs at a time all starting with “He [verb]” or “She [verb]” or “They [verb].” We don't speak like this in natural conversation.
But at the end of the day, there are some juicy adverbs that have no equal without busting out the thesaurus for some obscure lexical nugget that no one would understand anyway.
20 Questions ⚜ 100 Words for World-building
Basics: World-building ⚜ Places ⚜ Imagery ⚜ Setting
Exploring your Setting ⚜ Habitats ⚜ Kinds of Fantasy Worlds
Fantasy World-building ⚜ World-building Vocabulary
Worksheets: Magic & Rituals ⚜ Geography; World History; City; Fictional Plant ⚜ A General Template
Setting & Pacing Issues ⚜ Editing Your Own Novel
Animal Culture ⚜ Autopsy ⚜ Alchemy ⚜ Ancient Wonders
Art: Elements ⚜ Principles ⚜ Photographs ⚜ Watercolour
Creating: Fictional Items ⚜ Fictional Poisons ⚜ Magic Systems
Cruise Ships ⚜ Dystopian World ⚜ Parts of a Castle
Culture ⚜ Culture Shock ⚜ Ethnocentrism & Cultural Relativism
Food: How to Describe ⚜ Lists ⚜ Cooking Basics ⚜ Herbs & Spices ⚜ Sauces ⚜ Wine-tasting ⚜ Aphrodisiacs ⚜ List of Aphrodisiacs ⚜ Food History ⚜ Cocktails ⚜ Literary Cocktails ⚜ Liqueurs ⚜ Uncommon Fruits & Vegetables
Greek Vases ⚜ Sapphire ⚜ Relics ⚜ Types of Castles
Hate ⚜ Love ⚜ Kinds of Love ⚜ The Physiology of Love
Mystical Objects ⚜ Talisman ⚜ Uncommon Magic Systems
Moon: Part 1 2 ⚜ Seasons: Autumn ⚜ Spring ⚜ Summer
Shapes of Symbols ⚜ Symbolism ⚜ Slang: 1930s
Symbolism: Of Colors Part 1 2 ⚜ Of Food ⚜ Of Storms
Topics List ⚜ Write Room Syndrome
Agrostology ⚜ Allergy ⚜ Architecture ⚜ Baking ⚜ Biochemistry
Ecology ⚜ Esoteric ⚜ Gemology ⚜ Geology ⚜ Weather ⚜ Art
Editorial ⚜ Fashion ⚜ Latin Forensic ⚜ Law ⚜ Medieval
Psychology ⚜ Phylogenetics ⚜ Science ⚜ Zoology
More References: Plot ⚜ Character Development ⚜ Writing Resources PDFs
While “show, don’t tell” is great advice, it’s easy to go overboard. Not everything needs lots of description, so it's important to get the balance right.
Choose what you describe in detail by how relevant it is to your story or its setting. If it's important, immerse your readers. If it's just flavour, sometimes it's ok to just tell your readers the information. You don’t want to overwhelm readers with too much unnecessary detail. The trick is to be intentional with your choices.
Basics: Plot Structure & Narrative Arcs
Basics: Plot & Other Elements of Creative Writing
Plot Methods: Save the Cat! ⚜ The Story Circle
Plot Development: The Transformation Test
Plot-Driven Story ⚜ Plotting a Novel ⚜ Plot-Planning Worksheet
Plot Twists ⚜ Types of Plot Twists ⚜ Subplots
Ten Story Genres ⚜ Elements of the 10 Story Genres
The 3-Act Structure: History & Elements ⚜ A Guide
The Shape of Story ⚜ The Shapes of Stories by Kurt Vonnegut
From Margaret Atwood ⚜ From Rick Riordan
Before Writing your Novel ⚜ Burying Information
How to Get "Unstuck" when Writing your Novel
Chapter Maps ⚜ Editing your Own Novel
Plot Holes & Other Structural Issues ⚜ Structural Edit
Self-Editing ⚜ Novel Editing
Archetypal Narrative Arcs ⚜ Character & Literary Tropes
Snowflake Method ⚜ Ways to Generate an Idea
More References: Character Development ⚜ World-building
Writing Resources PDFs
will update this every few weeks/months. alternatively, here are all my tagged Writing Worksheets & Templates
Chapter Outline ⚜ Character- or Plot-Driven Story
Death & Sacrifice ⚜ Magic & Rituals ⚜ Plot-Planning
Editing: Sentence Check ⚜ Writing Your Novel: 20 Questions
Tension ⚜ Thought Distortions ⚜ What's at Stake
50 Questions ⚜ Backstory ⚜ Character Creation
Antagonist; Villain; Fighting ⚜ Protagonist & Antagonist
Character: Change; Adding Action; Conflict
Character: Creator; Name; Quirks; Flaws; Motivation
Character Profile (by Rick Riordan) ⚜ Character Sheet Template
Character Sketch & Bible ⚜ Interview your Character
Story-Worthy Hero ⚜ "Well-Rounded" Character Worksheet
20 Questions ⚜ Decisions & Categories ⚜ Worksheet
Setting ⚜ Dystopian World ⚜ Magic System (AALC Method)
Templates: Geography; World History; City; Fictional Plant
References: Worldbuilding ⚜ Plot ⚜ Character ⚜ Writing Resources PDFs
all posts are queued. send questions/requests here.
Basics: Plot Structure & Narrative Arcs
Basics: Plot & Other Elements of Creative Writing
Plot Methods: Save the Cat! ⚜ The Story Circle
Plot Development: The Transformation Test
Plot-Driven Story ⚜ Plotting a Novel ⚜ Plot-Planning Worksheet
Plot Twists ⚜ Types of Plot Twists ⚜ Subplots
Ten Story Genres ⚜ Elements of the 10 Story Genres
The 3-Act Structure: History & Elements ⚜ A Guide
The Shape of Story ⚜ The Shapes of Stories by Kurt Vonnegut
From Margaret Atwood ⚜ From Rick Riordan
Before Writing your Novel ⚜ Burying Information
How to Get "Unstuck" when Writing your Novel
Chapter Maps ⚜ Editing your Own Novel
Plot Holes & Other Structural Issues ⚜ Structural Edit
Self-Editing ⚜ Novel Editing
Archetypal Narrative Arcs ⚜ Character & Literary Tropes
Snowflake Method ⚜ Ways to Generate an Idea
More References: Character Development ⚜ World-building
Writing Resources PDFs
One character immediately steps in when something happens, overprotective much? The other one is like, “Chill. I got this.”
They stand just a little too close, constantly checking if the other person’s okay, but trying (and failing) to be subtle about it.
“Be careful,” “Watch out,” or “Don’t do that,” every two seconds, like they’re babysitting, but it's all about concern.
One of them puts a hand on the other’s shoulder, almost possessively, like, “Don’t worry, I’m here.”
They instinctively move in front, even if it’s something minor like a crowded street or a heated argument.
50 Questions ⚜ Backstory ⚜ Character-driven Story
Basics: How to Write a Character ⚜ A Story-Worthy Hero
Basics: Character-Building ⚜ Character Creation
Types of Characters: Key Characters ⚜ Literary Characters ⚜ Flat & Round Characters ⚜ Morally Grey ⚜ Narrators ⚜ Allegorical Characters ⚜ Archetypes ⚜ Stereotypical Characters
Worksheets: Backstory ⚜ Character ⚜ Kill your Characters ⚜ Antagonist; Villain; Fighting ⚜ Change; Adding Action; Conflict ⚜ Character Sketch & Bible ⚜ Protagonist & Antagonist ⚜ Name; Quirks; Flaws; Motivation ⚜ "Interviewing" your Characters ⚜ "Well-Rounded" Character
5 Personality Traits (OCEAN) ⚜ 16 Personality Traits (16PF)
600+ Personality Traits ⚜ 170 Quirks
East vs. West Personalities ⚜ Trait Theories
Character Issues ⚜ Character Tropes for Inspiration
"Strong" Characters ⚜ Unlikable to Likable
Tips from Rick Riordan
Binge ED ⚜ Hate ⚜ Love ⚜ Identifying Character Descriptions
Childhood Bilingualism ⚜ Children's Dialogue ⚜ On Children
Culture ⚜ Culture: Two Views ⚜ Culture Shock
Dangerousness ⚜ Flaws ⚜ Fantasy Creatures
Emotional Intelligence ⚜ Genius (Giftedness)
Emotions (1) (2) ⚜ Anger ⚜ Fear ⚜ Happiness ⚜ Sadness
Emotional Universals ⚜ External & Internal Journey
Goals & Motivations ⚜ Grammar Development ⚜ Habits
Facial Expressions ⚜ Jargon ⚜ Swearing & Taboo Expressions
Happy/Excited Body Language ⚜ Laughter & Humor
Health ⚜ Frameworks of Health ⚜ Memory
Mutism ⚜ Shyness ⚜ Parenting Styles ⚜ Generations
Psychological Reactions to Unfair Behavior
Rhetoric ⚜ The Rhetorical Triangle ⚜ Logical Fallacies
Thinking ⚜ Thinking Styles ⚜ Thought Distortions
Uncommon Words: Body ⚜ Emotions
Villains ⚜ Voice & Accent
More References: Plot ⚜ World-building ⚜ Writing Resources PDFs
basics
name: meaning of name: nicknames/titles: age: gender: location: birthday: strengths + example where it's shown: weaknesses + example where it's shown: how it affects others:
emotional depth
attachment style + how it manifests in the story: physical fear: emotional/abstract fear: happy memory: sad memory: object of significance: philosophical outlook/belief: what characters are ignorant about themselves: how confident are they: goal: long-term dreams: what they're embarrassed/ashamed to tell others about: regrets: source of pride: source of misery: what they admire above all else: do they believe in fate:
personality
mbti: enneagram: big five: character archetype: star sign: who they pretend to be on the outside: who they actually are/how they feel towards the mask: mental health conditions: how it manifests for them: iq: eq: humour: reputation:
habits
bad habits: mannerisms when stressed: mannerisms when content: mannerisms when scared: mannerisms normally: verbal mannerisms/distinctive speaking style: how do they move across a room: what do they say and what remains unsaid: how they express love: hobbies:
appearance
defining features: eye shape + colour: hair texture + colour: skin texture + tone: vibe: height: build: clothing: any bodily disfigurement (scars, etc.): overall attractiveness: their opinion on their appearance: appeals to:
relationships
who they trust most: what they wish they could do for them: what's holding them back: who they hate most: what they wish they could do to them: what's holding them back: relationship with the protagonist: relationship with the antagonist: siblings: relationship with them: parents/step-parents: relationship with them: previous broken relationships: why did it break: what others expect of them: who believes in them: their mentor character/who they look up to: political/religious/other affiliations: what makes them different from every other character: non-human relationships + why: romantic "type" + why: relationship dynamics:
backstory/background
primary emotion towards their past: primary feelings while in their past: where did they grow up: defining incidents: earliest childhood memory: saddest memory: happiest memory: major accomplishments: their opinion on it: notable people in their backstory: effect on them today: trauma: what have they already lost: financial circumstance:
progression
why are they important (eg. why're they the only one able to do something?): what do they learn about themselves throughout the story: what do they learn about the world: how do they feel towards their newfound knowledge: character arc (positive, negative, neutral): how relationships change because of their actions: what mistakes do they make: what scene is their character highlighted: do they get what they want: why or why not: what happens to them after the story ends:
A Study In Physical Injury
Comas
Medical Facts And Tips For Your Writing Needs
Broken Bones
Burns
Unconsciousness & Head Trauma
Blood Loss
Stab Wounds
Pain & Shock
All About Mechanical Injuries (Injuries Caused By Violence)
Portraying a kleptomaniac.
Playing a character with cancer.
How to portray a power driven character.
Playing the manipulative character.
Portraying a character with borderline personality disorder.
Playing a character with Orthorexia Nervosa.
Writing a character who lost someone important.
Playing the bullies.
Portraying the drug dealer.
Playing a rebellious character.
How to portray a sociopath.
How to write characters with PTSD.
Playing characters with memory loss.
Playing a pyromaniac.
How to write a mute character.
How to write a character with an OCD.
How to play a stoner.
Playing a character with an eating disorder.
Portraying a character who is anti-social.
Portraying a character who is depressed.
How to portray someone with dyslexia.
How to portray a character with bipolar disorder.
Portraying a character with severe depression.
How to play a serial killer.
Writing insane characters.
Playing a character under the influence of marijuana.
Tips on writing a drug addict.
How to write a character with HPD.
Writing a character with Nymphomania.
Writing a character with schizophrenia.
Writing a character with Dissociative Identity Disorder.
Writing a character with depression.
Writing a character who suffers from night terrors.
Writing a character with paranoid personality disorder.
How to play a victim of rape.
How to play a mentally ill/insane character.
Writing a character who self-harms.
Writing a character who is high on amphetamines.
How to play the stalker.
How to portray a character high on cocaine.
Playing a character with ADHD.
How to play a sexual assault victim.
Writing a compulsive gambler.
Playing a character who is faking a disorder.
Playing a prisoner.
Portraying an emotionally detached character.
How to play a character with social anxiety.
Portraying a character who is high.
Portraying characters who have secrets.
Portraying a recovering alcoholic.
Portraying a sex addict.
How to play someone creepy.
Portraying sexually/emotionally abused characters.
Playing a character under the influence of drugs.
Playing a character who struggles with Bulimia.
Examining Mob Mentality
How Street Gangs Work
Domestic Abuse
Torture
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Murder
Terrorism
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AK-47 prices on the black market
Bribes
Computer Hackers and Online Fraud
Contract Killing
Exotic Animals
Fake Diplomas
Fake ID Cards, Passports and Other Identity Documents
Human Smuggling Fees
Human Traffickers Prices
Kidney and Organ Trafficking Prices
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Cocaine Prices
Ecstasy Pills Prices
Heroin Prices
Marijuana Prices
Meth Prices
Earnings From Illegal Jobs
Countries In Order Of Largest To Smallest Risk
arson
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Book Review
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crime lab
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serial killers
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Trauma
Passing out, or syncope, is a loss of consciousness that can play a pivotal role in storytelling, adding drama, suspense, or emotional weight to a scene. Whether it’s due to injury, fear, or exhaustion, the act of fainting can instantly shift the stakes in your story.
But how do you write it convincingly? How do you ensure it’s not overly dramatic or medically inaccurate? In this guide, I’ll walk you through the causes, stages, and aftermath of passing out. By the end, you’ll be able to craft a vivid, realistic fainting scene that enhances your narrative without feeling clichéd or contrived.
Characters faint for a variety of reasons, and understanding the common causes can help you decide when and why your character might lose consciousness. Below are the major categories that can lead to fainting, each with their own narrative implications.
Blood Loss: A sudden drop in blood volume from a wound can cause fainting as the body struggles to maintain circulation and oxygen delivery to the brain.
Dehydration: When the body doesn’t have enough fluids, blood pressure can plummet, leading to dizziness and fainting.
Low Blood Pressure (Hypotension): Characters with chronic low blood pressure may faint after standing up too quickly, due to insufficient blood reaching the brain.
Intense Pain: The body can shut down in response to severe pain, leading to fainting as a protective mechanism.
Heatstroke: Extreme heat can cause the body to overheat, resulting in dehydration and loss of consciousness.
Emotional Trauma or Shock: Intense fear, grief, or surprise can trigger a fainting episode, as the brain becomes overwhelmed.
Panic Attacks: The hyperventilation and increased heart rate associated with anxiety attacks can deprive the brain of oxygen, causing a character to faint.
Fear-Induced Fainting (Vasovagal Syncope): This occurs when a character is so afraid that their body’s fight-or-flight response leads to fainting.
Lack of Oxygen: Situations like suffocation, high altitudes, or enclosed spaces with poor ventilation can deprive the brain of oxygen and cause fainting.
Poisoning or Toxins: Certain chemicals or gasses (e.g., carbon monoxide) can interfere with the body’s ability to transport oxygen, leading to unconsciousness.
To write a realistic fainting scene, it’s important to understand the stages of syncope. Fainting is usually a process, and characters will likely experience several key warning signs before they fully lose consciousness.
Before losing consciousness, a character will typically go through a pre-syncope phase. This period can last anywhere from a few seconds to a couple of minutes, and it’s full of physical indicators that something is wrong.
Light-Headedness and Dizziness: A feeling that the world is spinning, which can be exacerbated by movement.
Blurred or Tunnel Vision: The character may notice their vision narrowing or going dark at the edges.
Ringing in the Ears: Often accompanied by a feeling of pressure or muffled hearing.
Weakness in Limbs: The character may feel unsteady, like their legs can’t support them.
Sweating and Nausea: A sudden onset of cold sweats, clamminess, and nausea is common.
Rapid Heartbeat (Tachycardia): The heart races as it tries to maintain blood flow to the brain.
When the character faints, the actual loss of consciousness happens quickly, often within seconds of the pre-syncope signs.
The Body Going Limp: The character will crumple to the ground, usually without the ability to break their fall.
Breathing: Breathing continues, but it may be shallow and rapid.
Pulse: While fainting, the heart rate can either slow down dramatically or remain rapid, depending on the cause.
Duration: Most fainting episodes last from a few seconds to a minute or two. Prolonged unconsciousness may indicate a more serious issue.
After a character regains consciousness, they’ll typically feel groggy and disoriented. This phase can last several minutes.
Disorientation: The character may not immediately remember where they are or what happened.
Lingering Dizziness: Standing up too quickly after fainting can trigger another fainting spell.
Nausea and Headache: After waking up, the character might feel sick or develop a headache.
Weakness: Even after regaining consciousness, the body might feel weak or shaky for several hours.
Fainting isn’t just about losing consciousness—there are physical consequences too. Depending on the circumstances, your character may suffer additional injuries from falling, especially if they hit something on the way down.
Falling Injuries: When someone faints, they usually drop straight to the ground, often hitting their head or body in the process. Characters may suffer cuts, bruises, or even broken bones.
Head Injuries: Falling and hitting their head on the floor or a nearby object can lead to concussions or more severe trauma.
Scrapes and Bruises: If your character faints on a rough surface or near furniture, they may sustain scrapes, bruises, or other minor injuries.
Uncontrolled Fall: The character’s body crumples or falls in a heap. Without the ability to brace themselves, they are at risk for further injuries.
Exposed While Unconscious: While fainted, the character is vulnerable to their surroundings. This could lead to danger in the form of attackers, environmental hazards, or secondary injuries from their immediate environment.
Shallow Breathing: The character's breathing will typically become shallow or irregular while they’re unconscious.
Pale or Flushed Skin: Depending on the cause of fainting, a character’s skin may become very pale or flushed.
Twitching or Muscle Spasms: In some cases, fainting can be accompanied by brief muscle spasms or jerking movements.
There are different types of fainting, and each can serve a distinct narrative purpose. The way a character faints can help enhance the scene's tension or emotion.
In this case, the character blacks out without any warning. This type of fainting is often caused by sudden physical trauma or exhaustion.
No Warning: The character simply drops, startling both themselves and those around them.
Used in High-Tension Scenes: For example, a character fighting in a battle may suddenly collapse from blood loss, raising the stakes instantly.
This happens when a character feels themselves fading, usually due to emotional stress or exhaustion.
Internal Monologue: The character might have time to realize something is wrong and reflect on what’s happening before they lose consciousness.
Adds Suspense: The reader is aware that the character is fading but may not know when they’ll drop.
Some stories call for a more theatrical faint, especially in genres like historical fiction or period dramas.
Exaggerated Swooning: A character might faint from shock or fear, clutching their chest or forehead before collapsing.
Evokes a Specific Tone: This type of fainting works well for dramatic, soap-opera-like scenes where the fainting is part of the tension.
When your character wakes up from fainting, they’re not going to bounce back immediately. There are often lingering effects that last for minutes—or even hours.
Dizziness and Nausea: Characters might feel off-balance or sick to their stomach when they first come around.
Headaches: A headache is a common symptom post-fainting, especially if the character hits their head.
Body Aches: Muscle weakness or stiffness may persist, especially if the character fainted for a long period or in an awkward position.
Confusion: The character may not remember why they fainted or what happened leading up to the event.
Embarrassment: Depending on the situation, fainting can be humiliating, especially if it happened in front of others.
Fear: Characters who faint from emotional shock might be afraid of fainting again or of the situation that caused it.
Foreshadow the Fainting: If your character is losing blood, suffering from dehydration, or undergoing extreme emotional stress, give subtle clues that they might pass out. Show their discomfort building before they collapse.
Avoid Overuse: Fainting should be reserved for moments of high stakes or significant plot shifts. Using it too often diminishes its impact.
Keep It Short: Fainting typically happens fast. Avoid dragging the loss of consciousness out for too long, as it can slow down the pacing of your story.
Don’t Always Save the Character in Time: In some cases, let the character hit the ground. This adds realism, especially if they’re fainting due to an injury or traumatic event.
Lingering Effects: Mention the character’s disorientation, dizziness, or confusion upon waking up. It’s rare for someone to bounce back immediately after fainting.
Reactions of Others: If other characters are present, how do they react? Are they alarmed? Do they rush to help, or are they unsure how to respond?
Stay Away from Clichés: Avoid having your character faint simply to be saved by a love interest. If there’s a romantic element, make sure it’s woven naturally into the plot rather than feeling forced.
Are you an author looking for writing tips and tricks to better your manuscript? Or do you want to learn about how to get a literary agent, get published and properly market your book? Consider checking out the rest of Quillology with Haya Sameer; a blog dedicated to writing and publishing tips for authors! While you’re at it, don’t forget to head over to my TikTok and Instagram profiles @hayatheauthor to learn more about my WIP and writing journey!
New Part: 10 Lethal Injury Ideas
If you need a simple way to make your characters feel pain, here are some ideas:
1. Sprained Ankle
A common injury that can severely limit mobility. This is useful because your characters will have to experience a mild struggle and adapt their plans to their new lack of mobiliy. Perfect to add tension to a chase scene.
2. Rib Contusion
A painful bruise on the ribs can make breathing difficult, helping you sneak in those ragged wheezes during a fight scene. Could also be used for something sport-related! It's impactful enough to leave a lingering pain but not enough to hinder their overall movement.
3. Concussions
This common brain injury can lead to confusion, dizziness, and mood swings, affecting a character’s judgment heavily. It can also cause mild amnesia.
I enjoy using concussions when you need another character to subtly take over the fight/scene, it's an easy way to switch POVs. You could also use it if you need a 'cute' recovery moment with A and B.
4. Fractured Finger
A broken finger can complicate tasks that require fine motor skills. This would be perfect for characters like artists, writers, etc. Or, a fighter who brushes it off as nothing till they try to throw a punch and are hit with pain.
5. Road Rash
Road rash is an abrasion caused by friction. Aka scraping skin. The raw, painful sting resulting from a fall can be a quick but effective way to add pain to your writing. Tip: it's great if you need a mild injury for a child.
6. Shoulder Dislocation
This injury can be excruciating and often leads to an inability to use one arm, forcing characters to confront their limitations while adding urgency to their situation. Good for torture scenes.
7. Deep Laceration
A deep laceration is a cut that requires stitches. As someone who got stitches as a kid, they really aren't that bad! A 2-3 inch wound (in length) provides just enough pain and blood to add that dramatic flair to your writing while not severely deterring your character.
This is also a great wound to look back on since it often scars. Note: the deeper and wider the cut the worse your character's condition. Don't give them a 5 inch deep gash and call that mild.
8. Burns
Whether from fire, chemicals, or hot surfaces, burns can cause intense suffering and lingering trauma. Like the previous injury, the lasting physical and emotional trauma of a burn is a great wound for characters to look back on.
If you want to explore writing burns, read here.
9. Pulled Muscle
This can create ongoing pain and restrict movement, offering a window to force your character to lean on another. Note: I personally use muscle related injuries when I want to focus more on the pain and sprains to focus on a lack of mobility.
10. Tendonitis
Inflammation of a tendon can cause chronic pain and limit a character's ability to perform tasks they usually take for granted. When exploring tendonitis make sure you research well as this can easily turn into a more severe injury.
This is a quick, brief list of ideas to provide writers inspiration. Since it is a shorter blog, I have not covered the injuries in detail. This is inspiration, not a thorough guide. Happy writing! :)
Check out the rest of Quillology with Haya; a blog dedicated to writing and publishing tips for authors!
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Anger can be one of the most intense, relatable emotions to read—and one of the trickiest to write. When handled well, an angry scene can pull readers deep into the emotional world of a character, building tension and driving the story forward. But when handled poorly, anger can easily slip into melodrama, making the character’s feelings seem overblown, forced, or even cringe-worthy.
So how can you avoid these pitfalls and write anger that feels real and compelling? Here are some tips to make angry scenes powerful without overdoing it.
To write anger authentically, you need to understand its roots. People get angry for complex reasons—fear, frustration, betrayal, grief, and even love. Ask yourself what’s truly driving your character’s anger. Are they afraid of losing control? Do they feel abandoned or misunderstood? Are they hurt by someone they trusted? Anger rarely exists in isolation, so dig into the deeper emotions fueling it.
When you understand the core reasons behind a character’s anger, you can weave those nuances into the scene, making the anger more relatable and layered. Readers will feel the depth of the character's rage, not just the surface heat of it.
“Show, don’t tell” is classic writing advice, but it’s especially crucial in angry scenes. Don’t rely on generic phrases like “She was furious” or “He clenched his fists in anger.” Instead, look for unique ways to convey how this specific character experiences anger. Maybe their voice drops to a deadly calm, or their eyes narrow in a way that makes everyone around them uncomfortable.
That said, showing too much can backfire, especially with exaggerated descriptions. Over-the-top body language, excessive shouting, or too many “flaring nostrils” can tip the scene into melodrama. Use body language and physical cues sparingly and mix them with subtler reactions for a more realistic portrayal.
People rarely say exactly what they feel, especially when they’re angry. Angry dialogue isn’t just about yelling or throwing out insults; it’s an opportunity to show the character’s deeper thoughts and vulnerabilities.
Consider using controlled, icy responses or unexpected silences. Maybe your character says something hurtful in a low voice rather than screaming. They might express sarcasm, avoidance, or even laugh at the wrong moment. Anger often carries hidden layers, and using these nuances can help your character’s dialogue feel genuine, even haunting, without falling into dramatic clichés.
The pacing of an angry scene can be the difference between a powerful moment and a melodramatic one. In real life, anger doesn’t always erupt instantly; it can simmer, spike, or deflate depending on the situation and the character’s personality. Experiment with different pacing techniques to create tension.
You might build the anger slowly, with small signs that something’s brewing. Or maybe the character explodes suddenly, only to calm down just as quickly, leaving a chill in the air. Controlling the pace helps you control the reader’s emotional engagement, drawing them in without overwhelming them.
When writing anger, avoid falling back on clichés like “seeing red,” “boiling with rage,” or “blood boiling.” These phrases have been overused to the point that they lose their impact. Instead, get creative and think about how your character’s anger might feel specifically to them.
Maybe their skin feels prickly, or their jaw aches from clenching it. Think about details that are unique to the character and to the moment. By focusing on small, unique sensory details, you’ll help readers feel the anger rather than just reading about it.
The setting can be an effective tool to amplify a character’s anger without overstating it. Small details in the environment—such as the hum of a refrigerator, the slow ticking of a clock, or the distant sounds of laughter—can create a sense of contrast or isolation that heightens the character’s rage.
For example, imagine a character seething in a peaceful park or a quiet library. The calm of the surroundings can make their anger feel more potent. Or maybe they’re in a crowded, noisy room where they feel unseen and unheard, which fuels their frustration further. This use of setting can add depth to the scene without the need for dramatic gestures.
An effective way to avoid melodrama is to let the consequences of the anger show its intensity. Characters don’t always have to yell or physically react; sometimes, a single choice can convey more than any outburst.
Perhaps your character cuts off a close friend or says something they can’t take back. Maybe they throw away a meaningful object or walk out in silence. By focusing on the consequences of their anger, you can reveal the impact without over-explaining it.
Anger is rarely resolved in a single moment, and its effects often linger. When writing an angry scene, think about how it will affect your character moving forward. Are they holding onto grudges? Do they feel guilty or exhausted afterward? Does their anger transform into something else, like sadness or regret?
Allowing the anger to simmer in your character’s mind even after the scene ends creates a more authentic and layered portrayal. It shows that anger is complex and doesn’t just disappear the moment the scene is over, adding emotional weight to both the character and the story.
Bringing them a blanket when they’re curled up on the couch.
Whispering, "It’s okay, I’m here," when they wake up from a bad dream.
Stroking their hair gently when they’re lying on your lap.
Running a warm bath for them after a tough day.
Holding them close and saying, "I’ve got you," when they’re upset.
Preparing their favorite comfort food when they’re feeling low.
Turning off their alarm and letting them sleep in when they’re exhausted.
Reading their favorite book to them before bed.
Playing their favorite soothing music to help them relax.
Just sitting in silence with them, letting them know your presence is their safe space.
Violence: A Writer’s Guide: This is not about writing technique. It is an introduction to the world of violence. To the parts that people don’t understand. The parts that books and movies get wrong. Not just the mechanics, but how people who live in a violent world think and feel about what they do and what they see done.
Hurting Your Characters: HURTING YOUR CHARACTERS discusses the immediate effect of trauma on the body, its physiologic response, including the types of nerve fibers and the sensations they convey, and how injuries feel to the character. This book also presents a simplified overview of the expected recovery times for the injuries discussed in young, otherwise healthy individuals.
Body Trauma: A writer’s guide to wounds and injuries. Body Trauma explains what happens to body organs and bones maimed by accident or intent and the small window of opportunity for emergency treatment. Research what happens in a hospital operating room and the personnel who initiate treatment. Use these facts to bring added realism to your stories and novels.
10 B.S. Medical Tropes that Need to Die TODAY…and What to Do Instead: Written by a paramedic and writer with a decade of experience, 10 BS Medical Tropes covers exactly that: clichéd and inaccurate tropes that not only ruin books, they have the potential to hurt real people in the real world.
Maim Your Characters: How Injuries Work in Fiction: Increase Realism. Raise the Stakes. Tell Better Stories. Maim Your Characters is the definitive guide to using wounds and injuries to their greatest effect in your story. Learn not only the six critical parts of an injury plot, but more importantly, how to make sure that the injury you’re inflicting matters.
Blood on the Page: This handy resource is a must-have guide for writers whose characters live on the edge of danger. If you like easy-to-follow tools, expert opinions from someone with firsthand knowledge, and you don’t mind a bit of fictional bodily harm, then you’ll love Samantha Keel’s invaluable handbook
get character worksheet here:
1. Moral Flexibility - Adapts their ethics to fit the situation, often justifying questionable actions as necessary.
2. Cognitive Dissonance - Holds two conflicting beliefs or values and struggles to reconcile them, leading to inner turmoil.
3. Overempathy - Feels others’ emotions too intensely, leading to burnout or an inability to make objective decisions.
4. Intellectual Arrogance - Dismisses others’ ideas as inferior, believing their own intellect is superior.
5. Chronic Overthinking - Analyzes situations to the point of paralysis, unable to take decisive action.
6. Restless Wanderlust - Has a constant desire for change or travel, leading to instability in relationships or careers.
7. Savior Complex - Feels compelled to “save” others, often to the detriment of their own well-being or others’ autonomy.
8. Emotional Vampirism - Drains others emotionally, needing constant validation or attention.
9. Righteous Indignation - Becomes excessively angry over perceived injustices, often alienating others.
10. Altruistic Self-Destruction - Sacrifices themselves for others to an unhealthy degree, often leading to self-neglect.
11. Pathological Modesty - Downplays their own achievements to the point of self-sabotage or invisibility.
12. Incapable of Solitude - Feels an intense fear of being alone, leading to codependent or unhealthy relationships.
13. Over-Rationalization - Justifies every action or decision, even when it’s clearly flawed, to avoid guilt or responsibility.
14. Constant Self-Sabotage - Subconsciously undermines their own success due to deep-seated fears or insecurities.
15. Misplaced Loyalty - Stays loyal to people or causes even when it’s harmful or undeserved.
16. Ethical Rigidity - Follows their moral code to the letter, unable to adapt to complex or gray situations.
17. Need for Obscurity - Prefers to stay unnoticed or in the background, avoiding recognition or responsibility.
18. Involuntary Aloofness - Appears distant or disinterested, often without meaning to, leading to misunderstandings.
19. Fear of Mediocrity - Terrified of being ordinary, they constantly strive for greatness, often leading to burnout.
20. Rejection Sensitivity - Overreacts to criticism or perceived slights, often withdrawing or lashing out.
21. Conflict Avoidance - Avoids confrontation at all costs, leading to unresolved issues and resentment.
22. Over-idealization of Others - Puts people on pedestals, only to be deeply disappointed when they don’t meet expectations.
23. Chronically Unfulfilled - No matter what they achieve, they always feel something is missing, leading to constant searching.
24. Compulsive Truth-Telling - Feels compelled to speak the truth, even when it would be kinder or wiser to remain silent.
25. Overactive Imagination - Sees threats or possibilities where there are none, leading to anxiety or missed opportunities.
26. Faux Humility - Pretends to be humble but secretly craves admiration or validation.
27. Micromanagement - Needs to control every detail, often suffocating others or hindering their own progress.
28. Anachronistic Thinking - Clings to outdated beliefs or practices, struggling to adapt to modern realities.
29. Over-Reliance on Routine - Becomes anxious or lost without their routines, struggling to adapt to change.
30. Selective Memory - Remembers events in a way that suits their narrative, often distorting the truth.
31. Paradoxical Fear of Success - Desires success but subconsciously fears the changes or responsibilities it might bring.
32. Compassion Fatigue - Once empathetic, now numbed or indifferent due to overwhelming exposure to others’ suffering.
33. Overwhelming Nostalgia - Lives in the past, unable to move forward or appreciate the present.
34. Unyielding Perfectionism - So focused on flawlessness that they struggle to complete tasks or accept anything less than perfect.
35. Epistemic Arrogance - Believes they know everything worth knowing, dismissing the possibility of learning from others.
36. Excessive Hedonism - Pursues pleasure to the point of neglecting responsibilities or moral considerations.
37. Over-Cautiousness - So afraid of making mistakes that they rarely take action, leading to missed opportunities.
38. Idealistic Naivety - Believes the world should operate according to their ideals, often clashing with reality.
39. Ambition without Direction - Desires greatness but has no clear path or plan, leading to frustration and failure.
40. Emotional Transference - Projects unresolved emotions onto others, often misinterpreting their intentions or actions.
41. Overdependence on Routine - Becomes anxious or lost without their routines, struggling to adapt to change.
42. Misplaced Guilt - Feels responsible for things outside of their control, leading to unnecessary self-blame.
43. Fear of Being Ordinary - Constantly strives to stand out, often at the expense of authenticity or well-being.
44. Chronic Indecisiveness - Struggles to make even simple decisions, constantly second-guessing themselves.
45. Faux Cynicism - Pretends to be jaded or cynical as a defense mechanism, while secretly caring deeply.
46. Romanticization of Suffering - Believes that suffering is noble or meaningful, often rejecting happiness or comfort.
47. Selective Compassion - Empathetic towards some but completely indifferent or cold to others, often based on biases.
48. Avoidant Optimism - Avoids negative thoughts or situations, clinging to an unrealistic positivity that ignores real problems.
49. Fear of Abandonment - Clings to relationships out of fear of being left alone, often leading to unhealthy dynamics.
50. Overidentification with Work - Sees their job as their entire identity, struggling with self-worth outside of work.
51. Excessive Altruism - Sacrifices their own needs to help others, often to their own detriment.
52. Self-Imposed Isolation - Withdraws from others out of fear of rejection or misunderstanding, leading to loneliness.
53. Over-Analysis Paralysis - Overthinks every situation to the point of being unable to make decisions or take action.
54. Eternal Romantic - Sees the world through a lens of idealized love, often leading to disillusionment or heartbreak.
55. Emotional Incontinence - Struggles to control their emotions, often overwhelming others with their intensity.
56. Fear of Aging - Obsessed with youth, they go to great lengths to deny or hide the aging process.
57. Intellectual Cowardice - Avoids challenging their own beliefs or ideas, sticking to what they know out of fear of change.
58. Emotional Hoarding - Holds onto past hurts or grudges, unable to let go and move on.
59. Unquenchable Curiosity - Always needs to knw more, often prying into others’ lives or crossing boundaries.
60. Romantic Escapism - Uses fantasy or daydreams as a way to avoid dealing with reality, leading to detachment.
61. Masochistic Tendencies - Deliberately seeks out situations that cause them pain or discomfort, believing they deserve it.
62. Incurable Wanderer - Can never settle down, always moving on to the next place or experience, leading to rootlessness.
63. Dependency on Validation - Needs constant approval or praise from others to feel good about themselves.
64. Constant Self-Reinvention - Continuously changes their identity or persona, never settling on who they truly are.
65. Moral Masochism - Finds satisfaction in self-punishment or guilt, often holding themselves to impossible standards.
66. Faux Bravado - Pretends to be fearless or confident to hide deep-seated insecurities or fears.
67. Over-romanticization of the Past - Idealizes past experiences, believing that things were better back then, leading to dissatisfaction with the present.
68. Chronic Hedging - Never fully commits to decisions or actions, always leaving themselves an escape route.
69. Fear of Stagnation - Constantly needs to be doing something or moving forward, fearing they’ll become irrelevant or bored.
70. Over-Attachment to Objects - Places excessive sentimental value on material possessions, struggling to let go.
71. Emotional Stoicism - Refuses to show or acknowledge emotions, leading to repression and eventual breakdowns.
72. Self-Flagellation - Constantly punishes themselves for perceived failures or mistakes, often disproportionate to the actual events.
73. Fear of the Unknown - Terrified of what they can’t predict or control, leading to anxiety or avoidance of new experiences.
74. Romantic Pessimism - Believes that love or relationships are doomed to fail, leading to self-sabotage or cynicism.
75. Intellectual Purism - Believes in the superiority of “pure” intellectual pursuits, often dismissing practical or emotional concerns.
76. Existential Dread - Obsesses over the meaning (or lack thereof) of life, leading to paralysis or despair.
77. Involuntary Nonconformity- Desires to fit in but can’t help standing out or going against the grain, often feeling alienated.
78. Self-Imposed Martyrdom - Puts themselves in a position of suffering or sacrifice, believing it’s their duty or fate.
79. Idealized Self-Image - Clings to an unrealistic self-concept, struggling to accept their flaws or limitations.
80. Compulsive Honesty - Feels compelled to always tell the truth, even when it’s hurtful or inappropriate.
81. Over-Reliance on Technology - Becomes helpless without modern conveniences, struggling to cope with real-world challenges.
82. Moral Exhibitionism - Shows off their ethics or principles to gain admiration or moral superiority, often insincerely.
83. Perpetual Student Syndrome - Always learning but never applying knowledge, avoiding real-world responsibilities.
84. Emotional Osmosis - Absorbs others’ emotions so deeply that they lose track of their own feelings or needs.
85. Pathological Frugality - So obsessed with saving money or resources that they miss out on life’s joys or opportunities.
86. Obsessive Self-Improvement - Never satisfied with themselves, constantly striving for unattainable perfection.
87. False Modesty - Pretends to be humble while fishing for compliments or validation.
88. Uncontrolled Impulsiveness - Acts on whims or impulses without considering the consequences, leading to chaos or regret.
89. Chronic Hedonism - Lives only for pleasure, often to the detriment of their long-term happiness or relationships.
90. Overly Abstract Thinking - So focused on big ideas or concepts that they lose touch with reality or practical concerns.
91. Romantic Idealism - Believes in a perfect love or relationship, often leading to disappointment or disillusionment.
92. Selective Altruism - Only helps others when it suits them, often ignoring those who don’t fit their criteria.
93. Pathological Shyness - So shy or introverted that they struggle to function in social situations, often missing out on opportunities.
94. Moral Superiority - Believes they are more ethical or righteous than others, often looking down on those who don’t share their views.
95. Over-identification with a Role - Sees themselves only as their job, family role, or social identity, losing sight of their true self.
96. Chronic Complaining - Constantly finds something to complain about, often bringing others down or creating a negative atmosphere.
97. Faux Stoicism - Pretends to be emotionally strong or unaffected, while secretly struggling with deep emotional turmoil.
98. Addiction to Drama - Thrives on conflict or chaos, often creating drama where there is none to feel alive or important.
99. Obsessive Collecting - Gathers possessions, knowledge, or experiences obsessively, often unable to let go or move on.
100. Inflexible Optimism - Refuses to acknowledge negative possibilities, often unprepared for setbacks or challenges.
101. Contrarianism - Always takes the opposite stance just to challenge others, often without genuine conviction.
102. Emotional Projection - Attributes their own feelings or issues onto others, often leading to misunderstandings.
103. Compulsive Heroism - Feels the need to be seen as heroic or brave, even in situations that don’t call for it.
104. Spiritual Narcissism - Uses spirituality as a way to feel superior to others or to avoid personal flaws.
105. Self-Defeating Humor - Constantly makes jokes at their own expense, using humor to deflect serious issues.
106. Identity Fluidity - Frequently changes their identity or beliefs to fit in with different groups, losing a sense of true self.
107. Overattachment to the Past - Can’t move on from past successes or failures, allowing them to define their present.
108. Pseudointellectualism - Pretends to know more than they do, using complex language or ideas to impress others.
109. Overidealization of Youth - Places youth on a pedestal, often dismissing the value of experience or aging.
110. Refusal to Accept Help - Rejects assistance from others, believing they must do everything on their own, even to their detriment.
111. Emotional Manipulation - Uses guilt, pity, or other emotions to control or influence others, often without realizing it.
112. Inconsistent Values - Holds contradictory beliefs or morals, leading to confusion or hypocrisy in their actions.
113. Obsession with Legacy - So focused on how they’ll be remembered that they neglect the present or make unwise choices.
114. Excessive Eagerness to Please - Goes out of their way to make others happy, often at the cost of their own needs or principles.
115. Emotionally Guarded - Builds walls around their feelings, making it difficult for others to get close or understand them.
116. Selective Memory - Chooses to remember events in a way that favors them, often distorting the truth.
117. Overattachment to Authority - Relies heavily on rules or leaders, struggling to make decisions independently or question authority.
118. Fear of Vulnerability - Avoids showing weakness or asking for help, leading to isolation or burnout.
119. Intellectual Detachment - Approaches everything with cold logic, often ignoring the emotional or human side of situations.
120. Obsession with Control - Needs to control every aspect of their life and others’, often leading to stress or strained relationships.
How to Create A Villain
The best villains? They don’t even see themselves as the bad guys. They’re 100% convinced that what they’re doing is right, even if it’s messed up. Maybe they’re trying to “save the world” by doing something super questionable, or they think enforcing strict rules is the only way to keep society in check. They truly believe they’re the hero of their own story, which makes them way more interesting and real.
And Yeah, your villain might want power, but the real question is: Why? Were they humiliated in the past and now want control? Did they grow up powerless and now crave it to avoid being vulnerable again? When you dig into their backstory and show us why they’re doing horrible things, it makes them a lot more relatable—even if they’re totally wrong.
Flat, one-note villains are boring. If your antagonist is going to stick with people, they need depth. Show us what’s going on under the surface. Maybe they lie awake at night, doubting their choices, or they’re still haunted by a massive failure that’s pushing them toward their goal. A villain with personal struggles and vulnerabilities feels way more human and way harder to fully
A great Villain doesn’t just fight the hero, they reflect them. They might have totally different goals, but at their core, they share similar traits, maybe ambition, stubbornness, or a tragic backstory. When the hero looks at the villain, they should see a bit of themselves, and that’s what makes the conflict between them so intense.
When the villain finally goes down, it should feel big. Their defeat shouldn’t just be a fight, it should hit them emotionally. Ideally, their downfall comes from their own flaws, maybe they got too arrogant or made a mistake because of their obsessive goal. The best villain defeats leave the audience feeling a little sad or conflicted, not just happy for the hero’s win.
Here are 10 actionable storytelling tips for writers to get to know their characters better:
1. Create Detailed Character Profiles:
Write out a comprehensive profile for each character, including their background, personality traits, physical appearance, and quirks. This helps to flesh out their individuality and makes them more real to you.
2. Conduct Character Interviews:
Write out a list of interview questions and answer them from the perspective of your character. This can include questions about their past, desires, fears, and daily life.
3. Write Backstory Scenes:
Develop scenes from your character’s past that might not appear in the main story but inform their motivations and behavior. This can include significant childhood events, first loves, or pivotal moments.
4. Develop Character Arcs:
Plan out your character’s development throughout the story. Consider how they change from beginning to end and what events catalyze their growth or decline.
5. Explore Relationships:
Write scenes or dialogues focusing on your character’s interactions with others. This can reveal how they relate to different personalities and social dynamics.
6. Utilize Character Diaries:
Have your character keep a diary or journal. Writing entries from their perspective can provide deep insights into their inner thoughts and feelings.
7. Engage in Role-Playing:
Spend time role-playing as your character. Respond to hypothetical situations or daily routines as they would, helping you understand their decision-making process and emotional responses.
8. Write Monologues:
Create monologues where your character speaks directly about their dreams, struggles, and philosophies. This can help clarify their voice and mindset.
9. Build a Character Playlist:
Compile a playlist of songs that resonate with your character’s personality, story arc, or current emotions. Music can evoke a deeper understanding of their internal world.
10. Use Character Maps:
Create visual maps that chart your character’s relationships, key life events, and emotional highs and lows. This can help you see patterns and connections in their story.
These tips can help you delve deeper into your characters' psyche, making them more vivid and relatable in your writing.
Developing Backstory: Bringing Characters to Life
Place of Birth: Where did your character first see the world? Think about the impact of this place—was it a busy city where they had to fight for attention or a quiet village where everyone knew everyone’s business? This location doesn’t just say where they’re from; it shapes how they see the world.
Family and Upbringing: What was their family like? Were their parents loving or distant? Maybe they were raised by someone other than their parents—a mentor, an older sibling, or even alone. Family (or the lack of it) is usually one of the most significant factors in shaping who someone becomes.
Society’s Expectations: What was expected of them when they were young? Possibly, they were born into wealth, with all the pressure to continue the family legacy, or maybe they were raised to be invisible in a world where survival mattered. How does this influence who they are now? Do they accept or reject those expectations?
First Taste of Conflict: Think about the first time the character realized the world wasn’t a perfect place. Maybe they witnessed violence or faced betrayal. What was that moment, and how did it stick with them? This moment usually lays the foundation for the character’s emotional landscape—fear, hope, ambition, or distrust all come from these early life lessons.
Childhood Dreams: When they were young, what did they want to be? Every child has dreams—did they want to be a knight, a scholar, or even just someone who could travel the world? Did they have to give up these dreams? How does that lost dream shape them now?
Formative Relationships: Who was their first best friend, mentor, or enemy? Childhood friendships and relationships often create deep bonds or wounds that last into adulthood. Did they have a mentor who taught them everything, only to betray them? Did they lose a childhood friend that still haunts them?
Trials and Tribulations: What’s the biggest challenge they faced as they grew up? Was it losing a loved one, failing at something important, or maybe being forced into a role they didn’t want? These teenage years are where the emotional armor starts forming—how did the difficulties they faced shape them into the person they are now?
Education or Training: How did they learn what they know? Were they formally trained by an institution, learning everything by the book, or did they learn through experience, like a street-smart survivalist? What impact does their education or lack of it have on how they interact with others?
Teenage Bonds: Did they have a first love or a first major falling out with someone close to them? These experiences often create emotional scars or connections that they carry with them into adulthood. How does that past friendship or romance influence their behavior now?
Trauma or Loss: Was there a moment that changed everything? Think about a significant loss—maybe a loved one, their home, or a sense of identity. How does this event affect their worldview? Do they build walls around themselves or dive into relationships with reckless abandon because they fear losing more?
Victory or Failure: Did they experience a moment of triumph or devastating defeat? Success and failure leave their marks. Were they celebrated as a hero once, leading them to overconfidence, or did they fail when everyone was counting on them, leading to crippling self-doubt?
Betrayal: Was there a betrayal that shaped their adult relationships? Whether it is a friend, family member, or lover, betrayal often changes how we trust others. Do they close themselves off, constantly expecting betrayal, or try to rebuild trust, afraid of being left alone again.
What Drives Them Today: What’s the one thing pushing them forward now? Is it revenge, the need to restore their family’s honor, or maybe even just survival? Whatever it is, this motivation should tie directly back to their experiences.
Emotional Baggage: What unresolved emotional wounds are they carrying? Everyone has scars from their past—some are visible, others not so much. How do these emotional wounds affect how they treat others, how they react to conflict, and how they move through the world.
Current Relationships: Who’s still in their life from their past, and how do they feel about it? Did they reconnect with someone they thought they’d lost, or are they haunted by unresolved issues with people from their past? Do they have any ongoing tensions or regrets tied to these people?
Cultural or Mythological Influence: How does their personal story tie into the larger world’s mythology or culture? Do they carry a family legacy, a curse, or a prophecy that hangs over them? How does this influence their interactions with others and their perception of themselves?
Recurring Symbols: Are there objects, dreams, or people that keep showing up in their life, symbolizing their journey? Perhaps a recurring nightmare haunts them, or they carry an object from their past that’s both a source of comfort and pain
How Does Their Past Shape Their Growth?: Every character has emotional baggage that needs resolving. How does their backstory drive their arc? Do they need to forgive themselves, let go of the past, or accept who they’ve become to move forward?
Unanswered Questions from the Past: Are there any mysteries in their backstory they need to solve? Maybe they’re unaware of their true parentage, or maybe there’s a forgotten event from their childhood that will resurface and change everything.
Friendly reminder about introductory character descriptions, especially those at the beginning of the book: To avoid it sounding entirely like an exposition dump, give a reason to why the narrator is noticing what either they or another character is wearing.
For example, worked on this first draft last night:
Iris hauls up her pack and smooths her clammy hands down her skirt. At the time, the pleated corduroy seemed both durable and multipurpose. Her boots, too, knee-high but thick-soled, and her leggings—warm, flexible, already scraped up at the knees. Clothes she could have hanging in her closet without her mother getting suspicious of why they were so different from the rest of her wardrobe. Clothes that are not sprinting-through-the-Sakartan-wilderness attire.
First draft, so, you know. But! Character isn’t just describing what she’s wearing, she’s describing it in relation to how impractical it now is for her environment. It’s motivated exposition.
Shortly thereafter, Iris meets a new person, and describes them as follows:
Did she stumble into an unassuming temple, whole house left in sacrifice and worship of some celestial she can’t begin to name? They don’t look Sakartan, not just in coloring, but in stature, too. Lithe, frightfully thin with gaunt cheeks, a discoloring across their nose like tiny yellow lesions, and Iris has never known a Sakartan with curls. They’re not even dressed like one, wearing something that kind of looks like a high-collared robe, except it’s split up both sides to a wide belt. Leggings, like hers, adorned with leafy lace, and more of it on the edges of the belled sleeves. The black and gold fabric only serve to make them look even more ethereal. Iris flies through her catalog of fashion across the realms, trying to find a home for this displaced god in vain…
I might still trim it down later but it’s 8am on a workday and this is an example post. It’s still a lot of description to throw at the reader, at least in my opinion, but all of it is anchored to the narrator trying to figure out who and what they are and if they’re a threat, not just taking an aside to describe their features unprompted.
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So whether you’re describing the narrator or someone the narrator is observing, giving the narrator a reason to give this description at this time and some reaction to it pulls double duty: You’re giving exposition, but still telling the story as you tell it. She’s not just describing clothing, she’s describing why it matters right this second and how both serve to hinder the conflicts of the scene.
It's not just clothing, it's impractical clothing, or it's far too bougie for this side of town, or far too fancy for an average school day, or it's all stained and ripped, which reflects the wearer as either destitute or on the run, perhaps. It's motivated.
Complex and Ambiguous Morality: Morally gray characters exhibit traits and make decisions that do not fit neatly into the categories of 'good' or 'evil'. Their actions and motivations often blend aspects of both.
Humanized Flaws: They possess human flaws, which make their actions and decisions relatable and believable. These flaws often drive their complex behavior.
Realistic Motivations: Their motivations are multifaceted and realistic, often stemming from personal experiences, traumas, or societal pressures.
Adds Depth: These characters add depth and richness to the narrative, providing a more nuanced and realistic portrayal of human nature.
Creates Tension and Conflict: Their unpredictability and complex morality create tension and conflict, driving the plot and engaging the audience.
Reflects Real Life: By portraying characters with both good and bad qualities, stories can reflect the complexity of real-life moral decisions.
Walter White from Breaking Bad: Initially a high school chemistry teacher diagnosed with cancer, Walter turns to manufacturing methamphetamine to secure his family’s future. His descent into criminality and moral compromise makes him a quintessential morally gray character.
Severus Snape from Harry Potter: Snape’s actions and allegiances are ambiguous throughout much of the series. His ultimate loyalty and sacrifices reveal a deeply complex character motivated by love and regret.
Blend Virtues and Vices: Give your character a mix of admirable qualities and significant flaws. This balance helps create a sense of realism.
Motivations Over Actions: Focus on the character’s motivations rather than just their actions. Understand why they make certain decisions, even if those decisions are morally questionable.
Consequences and Growth: Show the consequences of their actions and allow for character growth or regression. This evolution keeps the character dynamic and engaging.
Empathy and Engagement: Morally gray characters can evoke empathy from the audience, as they see parts of themselves in the character’s struggles and decisions.
Moral Reflection: These characters prompt audiences to reflect on their own moral beliefs and the complexities of right and wrong.
Discussion and Debate: The ambiguous nature of morally gray characters often sparks discussion and debate, making stories more engaging and thought-provoking.
By understanding and effectively using morally gray characters, storytellers can craft richer, more engaging narratives that resonate deeply with their audience.
Not everything has to be fight scenes
—Losing something of emotional value and remembering its history and why it’s important to the character
—Reliving a traumatic event
—Running into an old friend who’s either completely changed since they’ve last seen each other or far too similar, leaving the character to wonder about how they’ve matured and grown compared to this other person
—Internally deciding if they should voice a fear or concern to the group, even if they might look silly or ridiculous doing so
—Friends vs family in terms of choosing who to follow and listen too
—Feeling unqualified to work on a project or be apart of the adventure
—Romantic feelings for someone they shouldn’t and dealing with how they should proceed internally. (THIS MEANS RIVALS OR FORBIDDEN ROMANCE. NOT ANYTHING ILLEGAL!!!)
—Thinking about mortality and death after being reminded of an late friend/family passing
—Being less talented at something years later when they used to be the best in that field
—Finding an old photo that carries much more emotional significance now than it did X years ago.
Okay, let’s be real—dialogue can make or break a scene. You want your characters to sound natural, like actual humans talking, not robots reading a script. So, how do you write dialogue that feels real without it turning into a mess of awkward pauses and “ums”? Here’s a little cheat sheet of what real people actually do when they talk (and you can totally steal these for your next story):
1. People Interrupt Each Other All the Time In real conversations, nobody waits for the perfect moment to speak. We interrupt, cut each other off, and finish each other's sentences. Throw in some overlaps or interruptions in your dialogue to make it feel more dynamic and less like a rehearsed play.
2. They Don’t Always Say What They Mean Real people are masters of dodging. They’ll say one thing but mean something totally different (hello, passive-aggressive banter). Or they’ll just avoid the question entirely. Let your characters be vague, sarcastic, or just plain evasive sometimes—it makes their conversations feel more layered.
3. People Trail Off... We don’t always finish our sentences. Sometimes we just... stop talking because we assume the other person gets what we’re trying to say. Use that in your dialogue! Let a sentence trail off into nothing. It adds realism and shows the comfort (or awkwardness) between characters.
4. Repeating Words Is Normal In real life, people repeat words when they’re excited, nervous, or trying to make a point. It’s not a sign of bad writing—it’s how we talk. Let your characters get a little repetitive now and then. It adds a rhythm to their speech that feels more genuine.
5. Fillers Are Your Friends People say "um," "uh," "like," "you know," all the time. Not every character needs to sound polished or poetic. Sprinkle in some filler words where it makes sense, especially if the character is nervous or thinking on their feet.
6. Not Everyone Speaks in Complete Sentences Sometimes, people just throw out fragments instead of complete sentences, especially when emotions are high. Short, choppy dialogue can convey tension or excitement. Instead of saying “I really think we need to talk about this,” try “We need to talk. Now.”
7. Body Language Is Part of the Conversation Real people don’t just communicate with words; they use facial expressions, gestures, and body language. When your characters are talking, think about what they’re doing—are they fidgeting? Smiling? Crossing their arms? Those little actions can add a lot of subtext to the dialogue without needing extra words.
8. Awkward Silences Are Golden People don’t talk non-stop. Sometimes, they stop mid-conversation to think, or because things just got weird. Don’t be afraid to add a beat of awkward silence, a long pause, or a meaningful look between characters. It can say more than words.
9. People Talk Over Themselves When They're Nervous When we’re anxious, we tend to talk too fast, go back to rephrase what we just said, or add unnecessary details. If your character’s nervous, let them ramble a bit or correct themselves. It’s a great way to show their internal state through dialogue.
10. Inside Jokes and Shared History Real people have history. Sometimes they reference something that happened off-page, or they share an inside joke only they get. This makes your dialogue feel lived-in and shows that your characters have a life beyond the scene. Throw in a callback to something earlier, or a joke only two characters understand.
11. No One Explains Everything People leave stuff out. We assume the person we’re talking to knows what we’re talking about, so we skip over background details. Instead of having your character explain everything for the reader’s benefit, let some things go unsaid. It’ll feel more natural—and trust your reader to keep up!
12. Characters Have Different Voices Real people don’t all talk the same way. Your characters shouldn’t either! Pay attention to their unique quirks—does one character use slang? Does another speak more formally? Maybe someone’s always cutting people off while another is super polite. Give them different voices and patterns of speech so their dialogue feels authentic to them.
13. People Change the Subject In real life, conversations don’t always stay on track. People get sidetracked, jump to random topics, or avoid certain subjects altogether. If your characters are uncomfortable or trying to dodge a question, let them awkwardly change the subject or ramble to fill the space.
14. Reactions Aren’t Always Immediate People don’t always respond right away. They pause, they think, they hesitate. Sometimes they don’t know what to say, and that delay can speak volumes. Give your characters a moment to process before they respond—it’ll make the conversation feel more natural.
Forshadowing is an excellent writing tool in your writing arsenal that allows you to look incredibly smart while simultaneously slapping your audience in the face with the realization that the answer was in front of them this whole time!
For @melda0m3, I'm going to be giving you some broad strokes about to add forshadowing into your stories
I'm going to hope you understand what forshadowing is but if you don't then: Forshadowing is a suggestion but not outright prediction of future reveals and events
A) Work Backwards
A lot of people say to add forshadowing after the chapter/book is written but before you post it since then you can go back and organically add in those small details that make you seem like a genious without accidentally pulling the curtain too far back.
I recommend a combination of both. Write from the belly of a character, if you will. Let them naturally guide their proclivities and then try to paper them over.
For example, Character A is trying to pretent that they were born into wealth but they weren't. Their natural tendency is to side with the underdog. To tip the waiter a normal amount. To do average not-rich shit. Having Character A accidentally be a normal person and then disguise this as a mistake or an expression of empathy/intelligence/stupidity what have you can serve as forshadowing.
By putting forshadowing in at a later point or as an organic development that you run past like it's just background information allows you to steer your audience away from the true purpose of that information.
B) It's Just A Little Off
This mostly applies to situations where a character is trying to pretend to be something they aren't.
A neglectful mother grabs her child just a bit too hard to be normal.
A previously cowardly character is suddenly taking the lead
A seemingly innocuous woman knows her way around the house a bit too well
A previously good person starts suggesting things that have a tendency of backfiring on the rest of the cast
It's pretty simple and I could just go on and on about different types of characters revealing that they aren't the person they are pretending to be and that they might just know more than they are letting on.
These forshadow clues might be:
An unexplained phobia that seems silly at first until the tragic backstory behind it is revealed
A beautiful piece of jewlery sitting on a petty thief
Hypocritical behavior
A random moment that seems out of character
Or at least, I do.
I need this. So badly right now. So, so, so many “redemption arcs” are half-assed and carry undertones of guilt by the heroes, gaslighting them into thinking the villain “wasn’t all that bad” right before they make some big heroic sacrifice, as if that’s ever enough to make up for the damage that was done.
But you know what I never see? A villain who’s done some awful shit, wakes up to reality, tries to apologize and… is denied. No, it’s not enough to be sorry. No, you’re not absolved of your crimes just because you cry really hard on your knees. Yes, you have to work for it. Yes, even if you work for it for the rest of your whole life, those you hurt are not obligated to forgive you.
Example that sadly did not happen in canon: Enji Todoroki
This fucker lies and cheats his way into his lover’s arms (and liars revealed are always men, because their love interests are always women put in the place of “but he tried really hard and you need to forgive him uwu” unless it’s gay). Similar to above, no, you do not get rewarded just for feeling sorry.
This character builds an entire relationship (and it’s specifically romance that I take such an issue with) on a lie. They are not who they say they are, specifically, they lie about their identity because they know their lover would not let this happen if they knew the truth.
It’s one thing to lie about something inconsequential, or to lie about something unrelated, but to lie deliberately to present yourself as the perfect suitor—and these are never little white lies, these are usually entirely false identities, or secrets so damning that risking the truth could mean arrest or even death—just. Why?
Yeah, okay, you never thought you’d get this far. Cool. You don’t have to tell her the truth, but you have to leave before you trick her into sleeping with you.
It’s just. So squicky. And the lesson always is that he deserves love, that he makes up for it with everything else, that he’s just got a winning personality. She always forgives him, even if they fight about it, it’s so, so predictable.
Examples that did not lose: Aladdin, Evan Hansen
I don’t know that we need a whole bunch of these characters, but so many paragons are painted as heroes with unshakable loyalty to their causes and I’d love to see a devolution of character where they just can’t keep smiling and pretending it’s alright. That there is a limit to how much shit they can take.
They don’t have to go full villain, but maybe they just stop caring, maybe they get cynical, maybe they just don’t show up for work the next day, maybe they’re not there when they’re needed the most.
There’s a few stories I can think of where the masses realize they’ve screwed up and show the hero that their faith has been rewarded (Nolan Bats being one of them) but I mean really a hero who just cannot take it anymore, throws in the towel, and walks away knowing it’s the hardest thing they’ve ever had to do.
Example: (kind of) Captain America
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Sorry this list is kind of a bummer. It’s a bummer kind of week.